Anyone interested in Code::Blocks?
5 answers - 1179 bytes -

Hi guys.
I've been a lot of time outta the place, but now I'm back and working on to C++ programming.
I'm interested on writing an article about the Code::Blocks IDE for C++ (you can find information on www.codeblocks.org). It is essentally a free-software alternative to Visual Studio, and I'm getting interested in this software because of its ability to "recognize" different compilers (Visual C++ 2003 among them). Of course there are a lot of other features, but this is the one that caught my attention. I think this ability makes Code::Blocks the "almost perfect" utility to migrate C++ software development projects to a free-software environment.
I intend to write an article about how to make it detect compilers (Visual Studio 6, MinGW and Digital Mars), and how to set up project to use the various alternatives. Also I intend to write the article in spanish and english.
Is anyone interested in this kind of material, as to know if it's worth the effort? -- I would like to make this into my first dev-archive article.
(Any kind of collaboration is of course welcome)
Thanks in advance.
No.1 | | 86 bytes |
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good, i think your point in writing an article is worthy. my suggestions is go a head.
No.2 | | 204 bytes |
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Is anyone interested in this kind of material, as to know if it's worth the effort? -- I would like to make this into my first dev-archive article.
I think this will be useful..If well written :)
No.3 | | 21 bytes |
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Good idea! Go for it!
No.4 | | 450 bytes |
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Thanks you all guys.
I have already started the article, and I'm spending extra time with C::B in order to get everything checked and well-sourced.
I hope I can have the article ready on the last days of the month, but in case thing go fast and well, I'm posting here the advances (if that's no problem for you).
As stated before, any suggestion is welcome.
Thanks again.
-- Luchin_plusplus
No.5 | | 298 bytes |
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, but in case thing go fast and well, I'm posting here the advances (if that's no problem for you).
I think you should not (burn) the article:rolleyes:..It will be reviewed by CG reviewers and you'll get the feedback you need to improve it (if needed) before publishing it..